SECURITY CLEARANCE REQUIRED
LAB ROADMAP: INTERNAL AGENDA
Phase: Conceptual

The Educational Journey Game

A multi-layered 'meta-game' that weaves together all lab disciplines. Kids embark on a journey where math (Ants & Apples) and vocab (Lexicon) are integrated into a larger narrative. Peppered with strategy breaks (FourSight, Sudoku) to create a high-value education experience that feels like pure adventure.

Phase: In Development

Internal Gauge Refinement

Evolve the chemical balance gauges into a cleaner, more interactive experience. Focus on fun visuals and potential "action recommendations" based on the levels shared by the kids.

Phase: Planned

Abacus Masterclass

Build out a comprehensive, step-by-step tutorial system for the Abacus tool. Transition it from a simple simulator into a guided learning platform for mental math.

Phase: UI/UX Audit

Mancala Modernization

A total UX/UI overhaul for the Mancala game. Focus on fluid animations, tactile feedback, and making the interface feel more immersive and fun to play.

GAME CONCEPTS: BACKLOG
Phase: Conceptual

Tangram

Drag and rotate geometric shapes to fill a target silhouette outline. Builds spatial reasoning and patience — feels satisfying when pieces snap together cleanly.

Phase: Conceptual

Towers of Hanoi

Move a stack of rings from one peg to another, never placing a larger ring on a smaller one. A pure sequential logic puzzle that scales naturally from 3 to 7 discs.

Phase: Conceptual

Lights Out

Toggle grid tiles to turn all lights off — each press flips the tile and its neighbors. Deceptively simple to understand, genuinely hard to solve. Great for pure logic development.

Phase: Conceptual

Anagram Unscramble

Rearrange scrambled letters to form a valid word. Drag-and-drop interface with tiered difficulty by word length and frequency. Natural complement to the Lexicon vocabulary work.

Phase: Conceptual

Word Weaver (Word Ladder)

A word ladder game inspired by Weaver where you transform a start word into an end word by changing one letter at a time, with each intermediate step being a valid word.

Competitive Landscape References
MAINTENANCE & DRAFTS
Priority: High

Kid-Code Overhaul

The current implementation needs a lot of work. Goal: Simplify the logic flow and add more visual "payoffs" for successful code blocks to keep young learners engaged.

Status: Under Construction

Public Drafts

These tools are currently hidden from the main menus until they reach beta stability:

Status: Local-Only

Intelligence Engines

High-compute projects that remain off-GitHub but need internal iteration:

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